2020
Contributions:
- Technical Director
Designed pipeline and implemented VR gameplay and virtual production tools .
- gameplay programmer
Deployed Virtual Reality interface and gameplay mechanics. Programmed gameplay interactions and keyed animation triggers using blueprints. Designed AI system and interactions.
- Virtual Production Director
Implemented Virtual Production tools (including performance capture and virtual camera).
- Technical Animator
Designed characters using Adobe Fuse. Created custom blueprints to drive the facial animation using apple AR Kit.